3DS Import for Pro/ENGINEER is a 3D Studio (.3ds) file import plug-in for Pro/ENGINEER Wildfire. This plug-in gives Pro/ENGINEER Wildfire the ability to import geometric data from 3DS files.
3DS Import for Pro/ENGINEER reads polygon mesh data stored in 3DS files and imports it into Pro/ENGINEER Wildfire. A polygon mesh in a 3DS file is comprised of a set of triangular faces. 3DS Import for Pro/ENGINEER creates trimmed planar surfaces for each triangular face and knits them together to create a body. If the polygon mesh is closed (i.e. it does not contain boundary edges) then 3DS Import for Pro/ENGINEER will create a closed body feature, otherwise an open surface will be created.
3DS Import for Pro/ENGINEER is very easy to use. Once installed, it must be loaded into the Pro/ENGINEER Wildfire environment. Follow the simple instructions in the ReadMe document which can be found in the installation folder. Once loaded, it adds new commands to Pro/ENGINEER Wildfire and a submenu called "3DSImport" to the Pro/ENGINEER menu.
The '3DSImport' menu consists of the following commands:
* Import - Imports a 3DS file
* Help - Displays the 3DS Import for Pro/ENGINEER help file
* Register - Registers your copy of 3DS Import for Pro/ENGINEER
* About - Displays the 3DS Import for Pro/ENGINEER About box
||Free to try
Windows Server 2008,
||Pro/ENGINEER Wildfire 1.0, 2.0, 3.0, 4.0 & 5.0