Maya: NURBS Modeling 2nd Edition provides animators, visual effects artists, and game developers with an introduction to NURBS Modeling in Maya. Visual effects artists, Andrew Hazelden and Russell Hazelden, provide numerous tips for efficient modeling, including: how to keep objects organized using the layer editor, how to create accurate scale models using reference images, and countless time saving keyboard shortcuts. All of the modeling techniques are then put to use in the final exercise which is creating an antique lantern using NURBS curves and surfaces. No steps are left out and every detail is explained, with easy to follow step-by-step instructions.
|Operating System||Mac OS X 10.3.9 Mac OS X 10.4 Intel Mac OS X 10.3 Mac OS X 10.4 PPC Macintosh|
|System Requirements||1 GHz processor or faster|
Mac OS X
QuickTime 7 or later
1024 x 768 display