FXpansion's amazing Tremor is one of the most earth-shaking virtual drum machines in your arsenal! Let world-class programmer Hollin Jones give you the lowdown on this one-of-a-kind instrument...FXpansion shakes up the world of drum machines with this incredibly powerful variation on the beatbox theme. Thats because Tremor is a unique virtual instrument capable of creating beats with incredible new features and some never-seen-before flexibility. Hollin Jones takes you through Tremor and shows you all you need to know to create your own amazing beats.What make Tremor so cool is that it allows you to use 8 distinct sequencers, each with its own synthesis engine!Hollin guides you, step by step, through the creation of sounds and patterns in Tremor. He'll show all the ins and out of Tremor's interface and the unique way it approaches drum sequencing, as well as its super powerful modulation system, TransMod. Once you have a killer beat, you can go ever deeper: Tremor gives you envelopes, LFOs and FX section to further enhance and morph your sounds!So get ready to go where no drum machine sequencer has gone before...with master programmer Hollin Jones as your guide. And while you're here, don't forget to check out all of the other killin' courses on DAWs, Soft-synths, and Recording in our ever-expanding library!Table of contents:1. Introduction to Tremor2. The Interface - Upper Section3. The Interface - Lower Section4. The Preferences5. Loading and Swapping Kits & Patterns6. A First Look at the Sequencer7. Understanding Sequencer Input Modes8. Working With the Sequencer Tools9. Using Patterns and Slots10. How to Make a Beat - the Basics11. Polyrhythm in the Sequencer12. Getting Creative With Beat Programming13. Looking at the Kit Mixer14. The Oscillator15. Noise and the Synth Mixer16. Filtering and Drive17. Fast Envelopes18. Amp Envelopes19. Graphs in Tremor20. Using Graphs to Animate Sounds21. Advanced Graph Control22. Effects - the Basics23. Using Effects Chains24. TransMod - the Basics25. Assigning Multiple Parameters26. Using TransMod With Effects27. Understanding Macro Controls28. Build a Kick Drum29. Creating a Snare30. Building a Hi-Hat31. Synth Design - Part 132. Synth Design - Part 233. Using Tremor in Your DAW34. Using Multiple Outputs with Tremor35. Automating Tremor in Your DAW36. Wrap-up
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