This is a custom Unreal Tournament 2004 deathmatch map designed for four to six players. The map consists of two large halos flooded by light with several pathways between.
|File Size||4.8 MB|
|Operating System||Windows 98 Windows Windows 2000 Windows Me Windows XP|
|System Requirements||Windows 98/Me/2000/XP, 1GHz CPU, 32MB VRAM|