The 4.36 update contains all of the same fixes from the PC versions 425/432/436. Specific changes to the Mac version include changes to the OpenGL driver to support much lower memory requirements; UT should now run in GL with only an extra 20-30MB of RAM (135MB recommended partition). In addition, the ""OpenGLDriver.ini"" settings are now part of the main UT.INI file. Support for 16-bit textures will require Apple's OpenGL 1.2 or later. This update also fixes problems with downloading compressed maps/mods automatically when joining a server.
Mac OS Classic
||Mac OS 8, Unreal Tournament 4.0 (full)