Reiner Knizia's Samurai is a turn - based strategy game of balance and conquest. Set in pre - unification Japan, the objective is to become sovereign by securing influence within three feudal castes through careful placement of your resources, while thwarting your opponents' efforts to do the same. Samurai is an adaptation of the traditional board game of the same name. Although all the computer game design and interface elements are original, the fundamental gameplay rules and strategy are true to the board game.
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