Collect mysterious blue boxes to keep you from growing out of control. The boxes pop up, one at a time, on alternating sides of the room. As soon as you get one, another appears and begins to count down from ten. You get a number of points for each box you touch, equal to the amount of time left on the box. You also add one red buggle to the room for each box you touch and incrementally speed up all of them. It would seem as though the difficulty would ramp up quickly. And it does. But the kind people at the CC have put in a couple of measures to extend your game time a bit. One is a slow motion meter. Every box you grab fills up one of the twenty slots in the meter, and once you have ten (at least) you can click your mouse to activate bullet time for a few seconds. This helps you get out of tight spots, which are abundant later in the game.