Classic arcade puzzle in which you have to build a pipeline of required length connecting pipe parts within a time limit. The first public release of this game was numbered 2.0. It sounds a bit strange, doesn't it? Well, in fact this game has a long story behind its back. Despite its appeal and gameplay, it is NOT a clone of Pipe Dream from LucasArts Games; it is in fact a rendition of a small Amiga game I saw in the late 80s, called Pipeline. It was so addictive that I decided to port it to my Mac (it was a Macintosh SE, one of those small machines with a black & white built-in screen, do you remember?) I started programming it in Turbo Pascal in 1988 (I still have that proto-version floating around somewhere on my hard disk). Then the 90s arrived bringing color to the Macs. In early 1994 I produced a color version of MacPipes but didn't release it to the public until July 1995. The last classic version of the game (2.2.7) was released in early 1999. The current version of MacPipes requires a PowerPC processor and runs on Mac OS 8.6/9.x with CarbonLib and natively on Mac OS X. Since it is a complete rewriting of the original game, I decided to add a 'X' to the name and restart version numbering from 1.0.0 (oh, by the way, the silly name it's because all Macintosh programs in the 80s were called MacThis, MacThat, MacSomething).
|File Size||1.47 MB|
|Operating System||Mac OS X 10.4 PPC Mac OS Classic Macintosh Mac OS X 10.1 Mac OS X 10.3 Mac OS X 10.5 PPC Mac OS X 10.2 Mac OS X 10.3.9|