Space Pirates and Zombies demo

Space Pirates and Zombies takes place far enough in the future that Earth has become a toxic backwater planet, so potentially not that far in the future. The galaxy has been colonized by humans, and the only means to travel to new star systems is through highly restricted and well defended warp gates. It is well known that systems closer to the galactic core become richer and richer as well as more scientifically advanced. This has led to theories of a secret system with a cache of treasure or knowledge at the galactic core feeding this growth. As a pirate, you must assemble a fleet and discover what treasure awaits you there. THE GALAXY - There are hundreds of stars to visit in SPAZ, and each game galaxy is uniquely generated. STAR SYSTEMS - Within each star system there is an ecosystem of events that are influenced by your actions or lack of action. These events will expire over time and represent a War between the factions within the star system. Some events you can even stay out of the way and simply observe, such as fleet battles, and then collect the spoils. Yarr. FACTIONS - Each system has two factions you can interact with, but they always dislike one another. The hub of activity in each system for each faction is their Starbase. There you can purchase technology, or trade captured crew for resources and other favors. If a faction is not friendly with you, they wont deal with you, but transferring a few workers to the Starbase can usually grease the wheels just enough. Approaching a hostile Starbase to make the trade is another matter entirely. THE FLEET - As the game progresses, you increase the size of your mothership and thus the size of the fleet which it can maintain. Only your mothership is able to breach the warp gates between systems. The player can fly any of the ships in the fleet real time with AI pilots as wingmen. New ship designs are added to the fleet through combat. Each time a ship is destroyed, some of the knowledge to build that ship becomes available. If you can kill it, eventually you can fly it. SHIP DESIGN - As the player explores star systems, they will come across new technologies to purchase. Upgrading your ships to use the latest tech is always desirable, but can be expensive. Technologies are usually not "better" than one another in SPAZ, instead they have different uses. A shotgun and a rifle both have a use, but neither is better than the other for all situations. As your technology pool increases, your combat options increase.
LicenseFree to try
File Size100.39 MB
Operating System Windows Me Windows Windows Vista Windows 2000 Windows XP Windows 98 Windows 7 Windows 2003 Windows NT