DiscretePhoton H.264 encoder Windows version is provided as DirectX Media Object (DMO) in 32-bit or 64-bit binary. You may use it directly or in DirectShow environment. DiscretePhoton H.264 encoder supports up to 64 simultaneous threads. But the actual number of threads is determined by the number of CPU-cores (or hyper-threads) of your system and the frame size. You can only decrease it. DiscretePhoton H.264 encoder's multi-threading method is based on wavefront. All the worker threads are concentrated on the most recent input frame, which could result in very low encoding latency without any penalty on final encoded quality or bit-size. Also, its CBR rate-control is tuned for near zero latency scenario. So, DiscretePhoton H.264 encoder is very well fitted for time-critical applications such as video conferencing, as well as other types of applications. Low encoding latency also means low encoding latency variation, which could result in extremely low frame-drop rate for live encoding. Also, DiscretePhoton H.264 encoder adopts quite large motion estimation range, which makes it resilient to high-definition, low frame-rate, and high-motion videos. Performance figures can be found from MSU's latest public video codec comparison.
||Free to try
Windows Server 2008,