This allows you to cross two 3D vectors. Tips- if you get [0,0,0], then the two 3D vectors are perpendicular!! Crossing two 3D vectors give you the vector mutually perpendicular to these two vectors. This program is like the program obtainable on the graphical calculator, but this one's for the computer.
|File Size||254.95 kB|
|Operating System||Windows Me Windows XP Windows Windows 2000|
|System Requirements||Windows Me/2000/XP/2003 Server|