My game is about a little lisardy thing that likes to eat mushrooms, and mushrooms that don't want to be eaten. One player controls Kaya with the Keyboard, trying to gobble up all the mushrooms she can, while the other controls the mushrooms with the mouse as they try to spread to where they will be safe, and also try to kill Kaya with their poison spores.
So far The basic mechanics are all in place, The mushrooms can shoot spores, which can be used to either kill Kaya or plant new mushrooms. Kaya can eat the mushrooms, and dies when hit by their spores. The game felt tilted to Kaya's side so now the mushrooms have three seconds before Kaia respawns. Mushrooms mature through three stages, with the youngest being helpless, the middle being able to shoot a single spore, and the oldest being able to fire a burst of three spores. You can speed up the growth of mushrooms by hoverng your mouse near them.