Catch -a-Thief, presents mental challenges at increasing levels of difficulties. The player has to use photographic memory skills to complete the challenge. The objective of the game is to catch identical pairs of the thief and put him behind bars. Finding an identical pair in the shortest time frame gets the highest score. The game is educational and designed to enhance memory. Version 1.5 includes unspecified updates.
|File Size||1.1 MB|
|System Requirements||Windows 98/Me/XP|