A virus-transfer simulation program designed for PalmOS devices. Cooties supports socio-kinesthetic learning, incorporating social interaction with hands-on activity. Teachers can determine the incubation time of the virus, individual immunity levels to the virus, and how many Cooties characters, called Coodles, will start with the virus. Students have their Coodles meet by beaming their PalmOS devices. The Cooties program will keep track of which Coodles they have already met, and will let the student know if their Coodle is sick. After students have finished meeting each other, they can collaboratively try to solve who was the initial carrier of the virusand trace the path of the transmitted virus between Coodles.
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